Spy Phone
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Archived This article is about something that was for a period of time or is no longer in Club Penguin. |
| Spy Phone | |
|---|---|
| Information | |
| Available | No |
| Type | Other Items → Awards |
| Member item | No |
| Party | None |
| Cost | None |
| Where found | Was obtained by passing the PSA Quiz, Missions |
| Item ID | 800 |
| Unlockable | No |
The Spy Phone was a small, blue phone that all Secret Agents received after becoming a Secret Agent. It used to transport agents to nearly all of the rooms on Club Penguin Island. On May 27 2010, the Spy Phone was replaced by the EPF Spy Phone, making it impossible to activate. It was how the PSA agents communicated.
Contents |
Functions of The Phone
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Added by Ocnarf rocks- Long-Range Antenna
- View Screen
- HQ Entry Button
- 14.3 Hz Auditory Impulse Receptor
- Teleporter Scroll Button
- "Tools" Button with...
- Scissors
- Comb
- Wrench
Secrets
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Added by Dps04- In the F.I.S.H. when you click on on the long-range antenna on the spy phone, a coded note appears telling you that the LED blinking light says, "You are cool" in Morse Code.
- The model number of the spy phone in the F.I.S.H., #102405, is a reference to October 24, 2005, the date Club Penguin was officially unveiled to the public.

Added by Wolf-gangsTrivia
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Added by Blitzzy- After the CPIP updates, the Spy Phone was able to be seen on the bottom left-hand corner of the screen rather than going through your inventory.
- Gary himself said that he did not know what the comb was for.
- The Spy Phone was Gary's first invention.
- It was stated in The F.I.S.H. that if you get banned you lose your Spy Phone, but it is just a threat for you not to do anything to get banned. You do not actually lose your Spy Phone.
See also
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- Secret Missions
- List of Gary's Inventions
- Secret Agent
- Penguin Secret Agency
- Elite Penguin Force
- Elite Spy Phone
