An Elite Penguin Force Agent, Elitist or EPF Agent, is a penguin employed by the Elite Penguin Force who works to make Club Penguin Island a safer place. They are assigned special EPF missions. They have access to the EPF Command Room. G, Jet Pack Guy, Rookie, Agent PH, and Dot are EPF agents. EPF is also a hidden abbreviation for the Everyday Phoning Facility.
EPF Agents work closely with the Director of the E.P.F. to help Club Penguin. Originally, you could become an EPF Agent by unlocking the code found in Club Penguin: Elite Penguin Force. After the Popcorn Explosion and merge with the PSA, ex-PSA Agents and anyone who is given an invitation can take a test in the Everyday Phoning Facility and become an agent. EPF Agents have access to the new rooms such as the Puffle Training Room, the Mine Tunnels, and the Tool Shed in the game Club Penguin: Elite Penguin Force.
In the online version of Club Penguin, there were no missions for EPF agents besides Field-Ops and System Defender until Battle of Doom. Starting April 5, 2013, In-Game Missions became available. From December 1, 2010, an EPF Agent receives a paycheck of 350 coins. EPF Agents have all the necessary state-of-the-art equipment to fight crime. It is also possible to become an EPF member without the postcard or the 2009-2010 year book. Go into the phoning facility (if you are not an agent), and wait for the snow ball target to appear on the upper right part of the screen. A lever will open a tile on the wall and reveal a snowball target. Throw a snowball at it and you can become an agent! The only downside is that you cannot take the test for the rest of your time on CP.
Role in Club Penguin
- EPF Agents have special Elite Penguin Force Missions assigned.
- EPF Agents have access to secret places around Club Penguin besides the ones listed. (formerly)
How to become an EPF agent
- You can get an invitation from your friend or you can click on your old Spy Phone if you own one.
- Go to the Everyday Phoning Facility and click on the Phone Booth.
- Then throw a snow ball at the target and wait a few seconds. A door should open that you can go through to the EPF Command Room.
- Open the Yearbook 2009-2010. click the letters E, P and F (of the Everyday Phoning Facility) on June's page, and then click the EPF Spy Phone the agent is holding.
Known EPF Agents
|Aunt Arctic||The Director of The EPF||Founder and director||Was also the Director of the PSA|
|Gary the Gadget Guy||Agent G||Tech Lead, EPF Gadget Inventor.||One of the original PSA and EPF agents|
|Guy||Jet Pack Guy||Tactical Lead||One of the original PSA Agents|
|Paige||Agent PH||Puffle Trainer||One of the original EPF Agents|
|Rookie||Agent Rookie||Comm. Lead, Public Relations Officer|
|Dot the Disguise Gal||Agent D, Dot||Stealth Lead||One of the original EPF agents|
|Your Penguin||None||Your Choice|
As EPF Agents complete missions on the Club Penguin: Elite Penguin Force video game, they get promoted to different badges on the game. Here's a list of the badges in order of rank:
- High Level Clearance
- Super High Level Clearance
- Super Duper High Level Clearance
- Ultra Super Amazing High Level Clearance
- Unbelievably Over-The-Top High Level Clearance
- Club Penguin: Elite Penguin Force
- Club Penguin: Elite Penguin Force: Herbert's Revenge
- EPF Command Room