EPF Phone
Clothing Icons 8009 April 2013
Template-info InformationTemplate-info
Available Yes
Type Awards
Member item No
Party None
Cost None
Where found Everyday Phoning Facility
Item ID 8009
Unlockable Yes

The EPF Phone is an award in Club Penguin after becoming an EPF Agent. It is similar to the Spy Phone, but it is for EPF Agents. Secret Agents can get it by visiting the Everyday Phoning Facility and answering the telephone. It is usable in both Club Penguin and Herbert's Revenge. The EPF phone replaces the Spy Gadget, also being much more advanced than the Spy Phone. It was first seen at the website home replacing the old PSA Spy Phone.

Current Features

  • Elite Gear: This allows everyone to spend their Mission Medals on special gear. Non-members can only buy one item: the EPF Earpiece
  • Missions: Alerts you on a new mission and allows you to teleport to the EPF Command Room to start and complete the current mission.
  • Teleport: This allows you to teleport to most free rooms. All are arranged in alphabetical order.
  • Messages: Added in January 2011 when System Defender came out. This informs you of what's going on with parties, and other EPF-related situations.
  • Gadgets: Lets you see what gadgets you have. There is currently only one gadget, the TraceTracker 3000. The TraceTracker was not included in non-member's phones. The EntryGainer 3000 can be used when you break into Herbert's Hot Sauce Lair.
  • EPF Button: Like the teleport button, but this teleports you straight to the EPF Command Room (The button is at bottom of the EPF Phone).
  • Elite Puffle: If you have Herbert's Revenge or a EPF Card Game code, you can unlock the Puffle Whistle function on your phone and call the Elite Puffle Flare.

Removed Features

  • Field-Ops: This alerts you on any new Field-Ops, and it provides a quick reminder of what you have to do on current ones. This feature is removed after the upgrade on April 5, 2013, and was replaced with missions.
  • Recruit: This gives you information on how to make other Penguins join the EPF.

Spy Phone Upgrade

On April 5, 2013, all EPF Spy Phones were upgraded. They are thinner and bear less resemblance to any particular phone that exists in the real world. It was mentioned by Gary in February 2013, in an EPF message.


  • As revealed by Dot the Disguise Gal in PSA Mission 11: The Veggie Villain, the EPF spy phone has a much more powerful teleport, and can teleport multiple objects at the same time.
  • During the Prehistoric Party 2013, if you travelled back in time, the Spy Phone could not be used, since there would be no signal available, so it would disappear from the screen and it wouldn't open if you tried to access it from your Player Card.
  • The EPF Phone was upgraded for Operation: Hot Sauce.
  • After April 5, 2013, characters appear in the new art style in Messages.
  • As revealed at the end of Field-Op #56, the EPF Phone is "functional in temperatures as low as 200 degrees Kelvin." This is equivalent to -173.15 Celsius degrees, and -819.67 Fahrenheit degrees.
  • Using a glitch, many penguins would use the EPF phone to teleport to the Stage when it was inaccessible.


  • On May 11 the Director of the E.P.F. sent a message to all penguins that said: All agents - upon completion of this week's Field Op, please take some time to enjoy the Holiday Party, and help out with Coins for Change.
  • Currently on new accounts, after collecting the phone, the EPF Phone doesn't show above the map, but does save to the inventory. This makes the phone inaccessible to new players.



Old EPF Phone

Current EPF Phone

Message Sprites

Note: Sprites marked with an asterisk have never been used.


Names in other languages

Language Name
PortugueseTelefone da EPF
FrenchLe Téléphone de l'EPF
SpanishTeléfono de la EPF
RussianШпионо-фон ППП

See also


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