Not the article you were looking for? Check the disambiguation page. Beta Testing
on Club Penguin started on August 22, 2005. During beta testing, players could log in to Club Penguin and help find bugs for the
Club Penguin Team
. Over the course of 2 months, 15,000 beta testers helped find hundreds of bugs.
After beta testing,
Beta Testers received 2,000 free coins, 1 free month of Membership after launch, and they got to keep the Beta Hat.
August 22, 2005: Beta Testing begins.
 August 23, 2005: Version 0.88
Mancala removed from first floor of Coffee Shop
Disappearing name bug fixed
Furniture not appearing in list bug fixed
Room loading speed increased
Disappearing chat balloons bug fixed
Other bugs fixed
August 24, 2005: Version 0.89
Hockey puck bug fixed
Sled Racing fixed (limited to 2 players)
Mancala fixed (moved to the Book Room)
Server bugs fixed
August 29, 2005: Version 0.91
Ballistic Biscuit fixed
Bean Counters fixed
Snowball bug fixed
Item load bug fixed
Player load bug fixed
September 2, 2005: Version 0.93
September 12, 2005: Version 0.94
Snow Forts added
New Igloos added
Buddy request system updated
Player login improved
Chat balloons improved
September 16, 2005: Version 0.95
Buying furniture bug fixed
September 21, 2005: Beta Test Party
September 23, 2005: Version 0.96
"View News" is replaced with "Edit Player"
Newspaper begins to arrive in mailbox
Added sound to Mancala
Added sound and music to Ballistic Biscuit
Emotes quick keys added
Flood filter bugs fixed
September 30, 2005: Version 0.97
Mancala cheat fixed
Astro Barrier cheat fixed
Character sliding bug fixed
October 05, 2005: Version 0.97.32
Astro Barrier bug fixed
Added sound to Astro Barrier
Ballistic Biscuit difficulty increased
Flood warning bug fixed
October 20, 2005: Version 0.98
Music and sound added to Bean Counters
Ballistic Biscuit and Bean Counters score calculation updated
Minor Bug in Astro Barrier fixed
More error messages added
Sled Racing fixed
October 24, 2005: Beta testing ends and Club Penguin is launched
Club Penguin was originally to release in 2010, but thanks to beta testing it launched within 2 months.
According to rsnail, even after beta testing, Club Penguin was launched incomplete.
During beta testing, Club Penguin only had 11 (later 12) rooms, 5 games, and 10 employees.
Growth was the biggest problem for the team during Beta Testing. Club Penguin had way too many players for the servers they had.
during the Beta Test Party.
Another picture of the
during the party.
during the beta testing.