Adobe Flash SWF file icon used in CS5
|Full Name:||Small Web Format|
|Opened with:||Adobe Flash Player|
.swf ("Small Web Format") is an Adobe Flash file format. It was widely used by the Club Penguin Team when designing content for the desktop version of Club Penguin, such as rooms, clothing, penguins, minigames, etc.
Just like any other file, each SWF file has its own file name (ending with
.swf), as well as URL path in Club Penguin's website. In many cases- mostly for clothing, furniture, igloos and postcards- the file name was a unique ID for the item. Each item type had its own series of IDs - each corresponded to a single item of that type.
For other applications, the file names would mostly be a short name for what the file is about. In the case of rooms, for instance, the file name was a "nickname" for the room. As an example, the Dojo Courtyard was "dojoext", the Ninja Hideout was "dojohide", the Fire Dojo was "dojofire", and so on. Describing the file in its name, rather than attaching to it an ID, could be used for easily embedding files using ActionScript, without the need to look up for the ID.
Club Penguin Music
- Main article: List of Music
- When Club Penguin started, the only .swf files were the rooms, the loader and the shell.
- After the Portuguese, French, Spanish and German servers came out, the .swf files were localized using JSON files, which included multilingual text that could be used by SWF files to display text for different languages.
- As of April 12, 2017, many of the SWFs from the game are no longer available.
- According to Rsnail, the Club Penguin Team keeps a copy of every SWF file ever published and gets archived; nothing gets deleted.
- As a result of Club Penguin's closure, the media server has been deleted, so it's unknown whether the SWFs are still accessible through a cache from another source, or if nothing was saved in the deletion of the original game and database.
- Many games had the functionality of changing the color of the penguin in the game to the same color as the penguin of the player. The placeholder for these was a dark black penguin. Stamp Book SWFs displayed them as white by default.
- Until the release of the Stone Hammer Pin, when a pin was hidden, it was added to the SWF file of the room it was located in. Since then, they were stored separate from the room SWF.
- Login Screens were SWFs until February 2015.
- Some catalogs (such as Penguin Style and the Furniture & Igloo Catalog) were SWF files until July 2015.